A fresh model for public science
The Glitch'n community circuit and internship
How Glitch'n spreads: people who learn to build circuits go on to teach others.
What a pop-up looks like
One open room. Visitors drop in and go as deep as they like: listen, play with finished circuits, or build their own.
At the exit, our research team invites visitors to a short, voluntary survey.
A HOMAGO*-infused internship
Course graduates, ages 14 to 20, can join CTRL (Community Tech Research and Leadership), a paid internship running pop-ups with our teaching and research team. The three zones are their training ground: interns watch how visitors move through the room and make it better each time.
Technical skills
Computational thinking, circuit basics, troubleshooting electronics
Facilitation skills
Planning a pop-up, asking guiding questions, putting words to what visitors hear
Job skills
Work ethic, teamwork, problem solving
Preparation and practice
Interns set up the room themselves: signs in place, tables laid out, every circuit tested.
Before each pop-up, interns train with our team. Short questionnaires track what they are learning.
Each group seeds the next
Everyone starts as a builder. Builders who want more are paid to run pop-ups. Facilitators who keep going co-teach, then lead a course, and the people they teach start the loop again.
We start the circuit in a new place with a few teachers from the ASU Glitch'n Studio. Over time, local graduates take over the teaching.
Why a beginner can teach
Everyone learns a few baseline designs by heart. Inventing means changing one: a new value, a part turned around. Sometimes that makes a beautiful glitch. Sometimes the circuit goes silent, and a facilitator, who has built the baselines many times, sees what to change back.
You don't have to know everything. You have to know the baselines.
Why it works
Ideas from the learning sciences, museums and electronic music.
- 90%of course participants said their interest in a technical career grew
- 30 / 58course participants applied to be paid facilitators
- 93%of pop-up visitors felt more confident with circuits
2025 end-of-course survey (58 participants; Pivovarova et al., 2026) and pop-up exit survey (96 visitors, ages 6 to 91).
References
- Akinbadewa, B., Reutlinger, C., Vasquez, A. M., & Thorn, S. (2026). From frustration to creativity: Exploring how neurodiversity-affirming learning contexts transform uncertainty into strengths. Proceedings of the International Conference of the Learning Sciences (ICLS 2026), 177–186. ISLS.
- Barron, B., Martin, C. K., Takeuchi, L., & Fithian, R. (2009). Parents as learning partners in the development of technological fluency. International Journal of Learning and Media, 1(2), 55–77.
- CAST. (2024). Universal Design for Learning guidelines version 3.0. udlguidelines.cast.org
- Collins, N. (2020). Handmade electronic music: The art of hardware hacking (3rd ed.). Routledge.
- Diamond, J., St. John, M., Cleary, B., & Librero, D. (1987). The Exploratorium's Explainer Program: The long-term impacts on teenagers of teaching science to the public. Science Education, 71(5), 643–656.
- Duran, D. (2017). Learning-by-teaching: Evidence and implications as a pedagogical mechanism. Innovations in Education and Teaching International, 54(5), 476–484.
- Ito, M., et al. (2019). Hanging out, messing around, and geeking out: Kids living and learning with new media (10th anniversary ed.). MIT Press.
- Kapur, M. (2008). Productive failure. Cognition and Instruction, 26(3), 379–424.
- Larson, K., Ito, M., Brown, E., Hawkins, M., Pinkard, N., & Sebring, P. (2013). Safe space and shared interests: YOUmedia Chicago as a laboratory for connected learning. Digital Media and Learning Research Hub.
- Lave, J., & Wenger, E. (1991). Situated learning: Legitimate peripheral participation. Cambridge University Press.
- Menkman, R. (2011). The glitch moment(um). Institute of Network Cultures.
- Petrich, M., Wilkinson, K., & Bevan, B. (2013). It looks like fun, but are they learning? In M. Honey & D. E. Kanter (Eds.), Design, make, play: Growing the next generation of STEM innovators (pp. 50–70). Routledge.
- Pivovarova, M., Reutlinger, C., Sanchez Chavarria, K., & Thorn, S. (2026). Building confidence in STEM one chip at a time. Association for Education Finance and Policy (AEFP), Chicago.
- Roscoe, R. D., & Chi, M. T. H. (2007). Understanding tutor learning: Knowledge-building and knowledge-telling in peer tutors' explanations and questions. Review of Educational Research, 77(4), 534–574.
Zone icons from the Noun Project (CC BY 3.0): Listening by Chehuna and Press button by Diky Setiawan.
Where we've been
July 2025, Burton Barr Central Library in Phoenix: fourteen graduates of our first courses became paid interns and ran three pop-ups. Here is the public one.
Phoenix Conservatory of Music, July 2026
Glitch'n began with an EAGER award from the National Science Foundation's Advancing Informal STEM Learning program (Award 2432637).